Friday, April 13, 2012

Monk gameplay in the Artisans Trailer - Page 2

[:1]Function over fashion in my book |||i always liked the no-helmet options in the mmo games. wish they all had it|||At first when i watched that last ending i was confused which class it really was because of the armor but it looks pretty nice combat wise.|||Quote:








i think the biggest news in that video is that they made the awful "make the monsters totally transparent, so they just look like red a shape surrounded by thick red lines" effect much less annoying.

In the new video you can even see the model of the monster you fight




They said that it looks like that in the video because the UI is hidden. The red outline is in the game.

As for the helmet, he is wearing one, and it shows on the character. It's just very subtle. Looks like a...well...tiara.

|||then its not a helmet is it its just a bad excuse for a remake of the 80:s sweatband:



utterly useless as a helmet in other words.

As for the red outline if it is still present in the game when its launched the first thing i will do is to find a way to remove it from the game.|||Circlets have their own purpose, but defense definitely wasn't it.|||Quote:








At first when i watched that last ending i was confused which class it really was because of the armor but it looks pretty nice combat wise.




I agree that it looks nice indeed. Too bad it wont look as nice when the monk actually uses his skills, which is all the time. Man I will never stop wishing for a complete removal of the horiffic skills Exploding Palm and Seven Sided Strike. I might forbid any player to use those skills in my games. I'm quite serious.

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