Monday, April 16, 2012

Idea for the Monk's Second Resource - Page 2

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Yin and Yang as said before is not about balance and more about opposites.




Opposites that are in balance, while the monk does not strive for balance.

"Yin and yang are thought to arise together from an initial quiescence or emptiness (wuji, sometimes symbolized by an empty circle), and to continue moving in tandem until quiescence is reached again."

The quienscence is balance, a state of ultimate balance.




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Someone that sits at a table and does nothing till attacked doesn't seem much like a person "looking for battle.” Nowhere in the story was the word fear written. "I noted a certain tension in the room" - Abd al-hazir. The only group in the tavern besides the monk where the demons.




"Ah, a soul brave enough to sit with me. Come, friend." -> the rest were not brave enough, i.e. afraid, i.e. fear. You need to read carefully and deduce the meaning of the entire scene, not look for specific words.

"You don't fool me, demon," -> does not imply that all men were demons, only one (or at least one, if he already killed the rest). The most logical thing to assume is that only one was a demon and the rest were men.


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The "people" that attacked him were all demons. This would also lead to how Yin and Yang fit him, because it highlights the opposites in the monks character. He is calm and friendly to Hazir one second and the next second he is breaking demon necks.




Not killing old travelling wise-men isn't something that says yin-yang to me..?


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Correct me if I am wrong but isn't it China that came up with the Yin and Yang theory? And is it not China that had/has 154 (or something like that) gods? So if both of these theories came from the same place they must not contradict themselves.




Yin-yang is the balance that always is, good cannot exist without evil, light not without dark. This concept would work in parallel to gods. The monk does not fight to create balance, but to eradicate the dark/evil. I logically assumed that he does not believe his quest to be in vain, since evil cannot die. So the yin-yang has to portray some other balance, for instance the gods, but it wouldn't fit. Perhaps something else, but I haven't really put much thought into that...


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All of the cultures in the Diablo world are spin offs of cultures in our world, so I don't know why you think the diablo world should have some wieldy different story and culture for their monk.




But it is a spin-off, why base it so directly of the real world, where other methods of energy will fit the monk better? Yin-yang just seems like a very cheap option to me...


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So to summarize, a Yin and Yang system fits very well for a monk. It would highlight his already mentioned opposite behavior. How he could be a servant of light but in his actions seem just as vicious as the demons he kills. Looking at the whole story and you will see how a yin and yang style resource fits not only his personality but his skill set, of combo and non combo moves.




You assume that being vicious is 'dark' and not befitting the light. And as for the personality, I'm not the least convinced...|||Quote:








Opposites that are in balance, while the monk does not strive for balance.

"Yin and yang are thought to arise together from an initial quiescence or emptiness (wuji, sometimes symbolized by an empty circle), and to continue moving in tandem until quiescence is reached again."

The quienscence is balance, a state of ultimate balance.




And who's to say where that balance lies? For instance, it could be philosophized that the presence of demons in Sanctuary is a sign that things are out of balance since demons belong in Hell.


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Yin-yang is the balance that always is, good cannot exist without evil, light not without dark. This concept would work in parallel to gods. The monk does not fight to create balance, but to eradicate the dark/evil. I logically assumed that he does not believe his quest to be in vain, since evil cannot die. So the yin-yang has to portray some other balance, for instance the gods, but it wouldn't fit. Perhaps something else, but I haven't really put much thought into that...




Well, if you look at Blizzard's inspiration for the Monk, they are derived from polar opposites; polytheistic, 'Asian-style' monks and monotheistic, Christian monks. Moreover, their design and lore were specifically described in terms of their contradictions; that he is a 'killing machine' yet still a holy man and his skills are derived from both, physical martial arts and religious mysticism. In that sense, the Monk is very much about balancing two opposites.|||Quote:








Opposites that are in balance, while the monk does not strive for balance.





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The monk does not fight to create balance, but to eradicate the dark/evil.




Demons shouldn't be in Sacturary, so by kill them (all of them) is how the monk is returning the balance of the world.

The balance is not only what monk he is striving for but, the balance is in him as well with his combo moves and non combo moves.


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"You don't fool me, demon," -> does not imply that all men were demons, only one (or at least one, if he already killed the rest).




You say to me to read carefully and deduce the meaning and yet you are the one that overlooks that they directly reveal that they were demons. What more did you need him to do, start the fight by showing they were all demons?


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The most logical thing to assume is that only one was a demon and the rest were men




I couldn't disagree more. The most logical thing is to assume they are all demons.


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Not killing old travelling wise-men isn't something that says yin-yang to me..?




I was pointing out how the two sides of his personality is planly shown. Wouldn't you agree, to be violet to one and friendly to another shows an opposite. (aka yin and yang) If he wasn't friendly to Hazir I would agree with you that, by not killing Hazir it wouldn't prove anything to inforce his yin yang character.


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You assume that being vicious is 'dark' and not befitting the light.




I didn't assume anything. I know what the word vicious means and I used it the way it is meant. Meaning you wouldn't expect a servant of light to be so gruesomely violent (aka vicious) in combat.


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But it is a spin-off, why base it so directly of the real world, where other methods of energy will fit the monk better? Yin-yang just seems like a very cheap option to me...




Let me just say, I wouldn't want to see a Yin and Yang symbol as a resource, it would be tacky. I wouldn't mind seeing a system that works in opposites.

I would like to see a system similar to this where there is a globe split in half and when you use combo moves one side of the globe fills. When you use non combat moves the other half fills. The more you use combo moves the more effective your non combo moves become. and vice-versa.|||Quote:




Yin-yang is the balance that always is, good cannot exist without evil, light not without dark. This concept would work in parallel to gods. The monk does not fight to create balance, but to eradicate the dark/evil. I logically assumed that he does not believe his quest to be in vain, since evil cannot die. So the yin-yang has to portray some other balance, for instance the gods, but it wouldn't fit. Perhaps something else, but I haven't really put much thought into that...




Technically, evil can die. If / when that happens however, it would be up to the necromancers to ensure evil survives.

The Monks do not focus on that kind of balance, but would instead turn to an internal balance, if any at all.




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Demons shouldn't be in Sacturary, so by kill them (all of them) is how the monk is returning the balance of the world.

The balance is not only what monk he is striving for but, the balance is in him as well with his combo moves and non combo moves.




This would only be true if he also kills all angels.


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I couldn't disagree more. The most logical thing is to assume they are all demons.




Even I assume the one left was a leader, and the only demon since only he was called a demon.




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I didn't assume anything. I know what the word vicious means and I used it the way it is meant. Meaning you wouldn't expect a servant of light to be so gruesomely violent (aka vicious) in combat.




Zealous paladins with fanaticism...|||Quote:








This would only be true if he also kills all angels.




There is only one Angel that has ever showed himself on Sacturary, (not including the one that made the world) and he leaves after the prime evils are defeated. So no need to kill what leaves on its own free will.




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Zealous paladins with fanaticism...




I know your kind of joking but,Fanaticism does not mean one is a vicious fighter just means he is extremely devoted to a set of ideals.|||Quote:




There is only one Angel that has ever showed himself on Sacturary, (not including the one that made the world) and he leaves after the prime evils are defeated. So no need to kill what leaves on its own free will.




The worldstone also gave him the boot out of Sanctuary >>



Yes, I was joking a bit, however, it was an example of how even a holy person dedicated to Light and all can be ... formidable, if need be.

Similarly, the Monk would be calm, but when the situation calls for it, he's prepared to defend himself.

The only real gruesome skill of the Monk is probably the exploding palm, but being a holy person doesn't stop you from getting your hands dirty (especially for a monk). And, it's evil he's fighting. If he did it to innocents, big red flag there. Demons? It's actually a necessity to get that violent, or else they get all violent. |||I really like the Chorkstains White mana idea if it is softened a bit.

Reverse Barbarian rage

Regenerates very fast naturally, but the regen speed slows down if you are being hit.

But this does not sound too bad either.|||This sounds like a very good mechanic, but I can't stop thinking it will resolve a lot of problems I can't see right now.

One of them I can however:

A new player with his first Skill Point will be forced to choose a Ying or Yang attack. Which means he'll probably be screwed until he hits the next lvl.|||Quote:




I know your kind of joking but,Fanaticism does not mean one is a vicious fighter just means he is extremely devoted to a set of ideals.




Cutting something something 5-6 times per second with a sword sounds vicious to me.|||I'm not sure about this idea. It will force the player to choose a balance of Yin and Yang abilities, hence making reducing the diversity among Monks compared with other classes. Also, I don't see how this system is catering to the Monk's playing style.

It's not precisely the complexity of this system (it's not that complex) that I object to, it just seems that it would stop many interesting builds from ever being conceived.

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